Artículo:

The skills needed to create a real time 3D game are a hit different from those best-suited to 2D or to pre rendered 3D development.

Autor:

Donna Coco

Página:

24

Publicación:

COMPUTER GRAPHICS WORLD ISSN 02714159

Volúmen:

18

Número:

12

Periodo:

DECEMBER 1995

SrcID:

1995-12GRAP.TXT