Artículo:

Physically-based simulation of rainbows

Autor:

Iman Sadeghi

Adolfo Munoz

Philip Laven

Resumen:

In this article, we derive a physically-based model for simulating rainbows. Previous techniques for simulating rainbows have used either geometric optics (ray tracing) or Lorenz-Mie theory. Lorenz-Mie theory is by far the most accurate technique as ...

Publicación:

ACM Transactions of Graphics

Volúmen:

31

Número:

1

Periodo:

enero 2012

ISSN:

07300301

SrcID:

07300301-2012-01.txt