- Artículo:
Techllical hurdles, time constraints, and high costs are otten cited as obstacles to the generation of more sophisticated 3D characters. To find out which obstacles are real and which are perceived, this computer artist created a comic-art character from scratch, starting with a 2D pencil sketch and ending with a fully articulated, 3D figure.
- Autor:
Tony Simerman
- Página:
36
- Publicación:
COMPUTER GRAPHICS WORLD ISSN 02714159
- Volúmen:
18
- Número:
3
- Periodo:
MARCH 1995
- SrcID:
1995-03GRAP.TXT
- Documento número 1474755
- Actualizado el martes, 4 de mayo de 2021 02:25:50 p. m.
- Creado el martes, 4 de mayo de 2021 02:25:50 p. m.
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